03-11-2019 , 02:49 PM
A short story-driven first-person focused on exploration and puzzle-solving, developed in Unreal Engine 4.
- Sometime in the late 2000s, Howard James Wright - an old but kind man - perishes. Leaving behind him many adventures, relics he's collected over the years as well as books authored, he is also leaving Sarah, his granddaughter behind.
Having to shoulder the arduous task of clearing out her grandfathers attic, she is soon to find that not everything about her grandfathers attic is what it seems.
System requirements
OS: Windows 7 64-bit (requires 64 bit OS)
Processor: Dual Core Processor, 2.5 GHz or higher
Memory: 4 GB RAM
Graphics: DX11 compatible video card
DirectX: Version 11
Storage: 700 MB available space
GP:
https://ackehallgren.indiegala.com/what-never-was/
Steam:
https://store.steampowered.com/app/86644...Never_Was/