07-15-2016 , 06:35 AM
July 15 2016
GLSL Essentials
If you’re involved in graphics programming, you need to know about shaders, and this is the book to do it. A hands-on guide to the OpenGL Shading Language, it walks you through the absolute basics to advanced techniques.
What You Will Learn
GLSL Essentials
If you’re involved in graphics programming, you need to know about shaders, and this is the book to do it. A hands-on guide to the OpenGL Shading Language, it walks you through the absolute basics to advanced techniques.
What You Will Learn
- Use vertex shaders to dynamically displace or deform a mesh on the fly
- Colorize your pixels unleashing the power of fragment shaders
- Learn the basics of the Phong Illumination model to add emphasis to your scenes
- Combine textures to make your scene more realistic
- Save CPU and GPU cycles by performing instanced drawing
- Save bandwidth by generating geometry on the fly
- Learn about GPU Generic programming concepts
- Convert algorithms from CPU to GPU to increase performance